﻿using DG.Tweening;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Events;

namespace Miao.UI
{

    public abstract class BaseUIMotion : IMotion
    {
        public GameObject TweenGameObject { get; set; }

        virtual public void Init() { }
        abstract public void Play(bool forward, TweenCallback complete);


    }
}